#include "Server.h"

#pragma comment(lib, "ws2_32.lib")

int main()
{
	Server server(8000);
	if( !server.Initialize() )
	{
		return 1;
	}
	
	// Send server my username and port number
	if( !server.Run() )
	{
		return 1;
	}

	return 0;
}